magazén International Journal for Digital and Public Humanities

Journal | magazén
Monographic journal issue | 4 | 2 | 2023

Megadungeon

open access | peer reviewed
    edited by
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords PlayMegadungeonMusicDigital cultureAestheticsDigital folkloreDigital infrastructuresSpatial practiceClassMonsterUndergroundEthnomusicologyContemporary artImaginaryCritical geography0TopologyUser Generated Content (UGC)Co-creativityAgencyDigital artDigital mediaThe Garden of Earthly DelightsBestiariesMappingMachine learningIn-game worldbuildingMetaphorsGenerative ArtOpen worldsExhibition designInfrastructureDecentralized Autonomous Organization (DAO)BlockchainDepthHieronymus BoschGeology of mediaWeb 3DungeonsArtificial Intelligence (AI)DungeonNew media artUrban studiesTabletop role-playing gamesVolumetryPostdigital aura

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Published Dec. 19, 2023 | Language en

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