magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Digital cultureMonsterContemporary artUndergroundCo-creativityCritical geographyAgencyDigital artDigital folkloreBestiariesPostdigital auraTabletop role-playing gamesThe Garden of Earthly DelightsExhibition designWeb 3Ethnomusicology0Hieronymus BoschDungeonImaginaryMachine learningArtificial Intelligence (AI)MegadungeonClassGenerative ArtPlayGeology of mediaIn-game worldbuildingMusicMappingOpen worldsMetaphorsVolumetryNew media artDigital mediaTopologyBlockchainSpatial practiceUrban studiesDepthAestheticsDecentralized Autonomous Organization (DAO)DungeonsDigital infrastructuresUser Generated Content (UGC)Infrastructure

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en