magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Volumetry • Metaphors • Urban studies • Hieronymus Bosch • User Generated Content (UGC) • Open worlds • Music • Mapping • Contemporary art • Monster • Digital media • Dungeon • Megadungeon • Digital culture • In-game worldbuilding • Play • Bestiaries • Machine learning • Co-creativity • Class • Web 3 • Ethnomusicology • Exhibition design • Infrastructure • The Garden of Earthly Delights • Digital infrastructures • Underground • Digital art • Critical geography • Postdigital aura • Decentralized Autonomous Organization (DAO) • Generative Art • Digital folklore • Imaginary • Tabletop role-playing games • Aesthetics • Depth • New media art • Spatial practice • Dungeons • 0 • Artificial Intelligence (AI) • Topology • Geology of media • Agency • Blockchain

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en