magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    edited by
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Digital folkloreMachine learningImaginaryNew media artThe Garden of Earthly DelightsTopologyEthnomusicology0BlockchainHieronymus BoschGenerative ArtCo-creativityMetaphorsWeb 3InfrastructurePlayDecentralized Autonomous Organization (DAO)Tabletop role-playing gamesDungeonsIn-game worldbuildingMappingGeology of mediaAestheticsDepthContemporary artUser Generated Content (UGC)BestiariesDigital mediaPostdigital auraDigital artMonsterUndergroundDigital infrastructuresVolumetryAgencyArtificial Intelligence (AI)Urban studiesCritical geographyExhibition designDungeonMusicMegadungeonOpen worldsSpatial practiceClassDigital culture

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Published Dec. 19, 2023 | Language en