magazén International Journal for Digital and Public Humanities

Journal | magazén
Monographic journal issue | 4 | 2 | 2023

Megadungeon

open access | peer reviewed
    edited by
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords InfrastructureTopologyImaginaryMetaphorsBestiariesDigital infrastructuresMonsterMachine learningUndergroundExhibition designDungeonCritical geographyClassMegadungeonGenerative ArtIn-game worldbuildingBlockchainDigital culture0MusicPostdigital auraCo-creativityAestheticsDigital folkloreMappingTabletop role-playing gamesDigital mediaNew media artEthnomusicologyThe Garden of Earthly DelightsContemporary artOpen worldsUrban studiesUser Generated Content (UGC)VolumetryDecentralized Autonomous Organization (DAO)Geology of mediaPlayDungeonsArtificial Intelligence (AI)Web 3AgencySpatial practiceDepthDigital artHieronymus Bosch

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Published Dec. 19, 2023 | Language en