magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Digital infrastructuresDigital mediaHieronymus BoschVolumetryDungeonMachine learningThe Garden of Earthly DelightsSpatial practiceUrban studiesExhibition designNew media artUndergroundDigital folklorePlayDungeonsInfrastructureDepthMapping0AestheticsArtificial Intelligence (AI)BestiariesDigital artTabletop role-playing gamesEthnomusicologyWeb 3Postdigital auraContemporary artCritical geographyImaginaryCo-creativityUser Generated Content (UGC)In-game worldbuildingClassOpen worldsGeology of mediaDecentralized Autonomous Organization (DAO)MetaphorsDigital cultureGenerative ArtTopologyMonsterBlockchainAgencyMusicMegadungeon

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en