magazén International Journal for Digital and Public Humanities

Rivista | magazén
Fascicolo monografico | 4 | 2 | 2023

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords In-game worldbuildingCritical geographyDigital cultureThe Garden of Earthly DelightsUndergroundBestiariesVolumetryWeb 3Machine learningOpen worldsDigital artPlayHieronymus BoschInfrastructureDigital mediaDungeonsBlockchainClassSpatial practiceDigital infrastructuresDigital folkloreGeology of mediaMonsterEthnomusicologyImaginaryTabletop role-playing gamesMappingMegadungeonNew media artTopologyDepthGenerative ArtUrban studiesExhibition designAgencyAestheticsUser Generated Content (UGC)DungeonCo-creativity0Contemporary artMetaphorsDecentralized Autonomous Organization (DAO)Postdigital auraArtificial Intelligence (AI)Music

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en

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