magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords MegadungeonClassThe Garden of Earthly DelightsPostdigital auraDigital culture0New media artMappingMetaphorsPlayAgencyCo-creativityDigital artImaginaryUndergroundUrban studiesDigital mediaSpatial practiceEthnomusicologyTabletop role-playing gamesTopologyMachine learningMonsterMusicVolumetryDepthCritical geographyExhibition designHieronymus BoschDigital folkloreBestiariesContemporary artOpen worldsDigital infrastructuresArtificial Intelligence (AI)Geology of mediaDecentralized Autonomous Organization (DAO)AestheticsUser Generated Content (UGC)BlockchainIn-game worldbuildingWeb 3DungeonInfrastructureGenerative ArtDungeons

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en