Collana |
Studi e ricerche
Monografia | Gaming and Learning: Play, Game and Knowledge
Capitolo | 7 • Game-Based Learning Experiences
7 • Game-Based Learning Experiences
Cross-Cultural Marketing and International Human Resource Management (HRM)
open access | peer reviewedLingua: en
Copyright © 2026 This is an open-access work distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction is permitted, provided that the original author(s) and the copyright owner(s) are credited and that the original publication is cited, in accordance with accepted academic practice. The license allows for commercial use. No use, distribution or reproduction is permitted which does not comply with these terms.
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7 • Game-Based Learning Experiences
Cross-Cultural Marketing and International Human Resource Management (HRM)
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8 • AI-Enhanced Gaming and Learning
Future Directions in International Education
| DC Field | Value |
|---|---|
|
dc.identifier |
ECF_chapter_28710 |
|
dc.title |
7 • Game-Based Learning Experiences. Cross-Cultural Marketing and International Human Resource Management (HRM) |
|
dc.type |
Capitolo |
|
dc.language.iso |
en |
|
dc.relation.ispartof |
Studi e ricerche |
|
dc.publisher |
Edizioni Ca’ Foscari - Venice University Press, Fondazione Università Ca’ Foscari |
|
dc.issued |
2026-06-30 |
|
dc.identifier.uri |
http://edizionicafoscari.it/it/edizioni4/libri/979-12-5742-073-4/7-game-based-learning-experiences/ |
|
dc.identifier.doi |
10.30687/979-12-5742-073-4/007 |
|
dc.identifier.issn |
2610-993X |
|
dc.identifier.eissn |
2610-9123 |
|
dc.identifier.isbn |
|
|
dc.identifier.eisbn |
979-12-5742-073-4 |
|
dc.rights |
Creative Commons Attribution 4.0 International Public License |
|
dc.rights.uri |
http://creativecommons.org/licenses/by/4.0/ |
|
item.fulltext |
with fulltext |
|
item.grantfulltext |
open |
|
dc.peer-review |
yes |
| Download data |