Rivista | magazén
Fascicolo monografico | 4 | 2 | 2023

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Megadungeon Play Imaginary Mapping Open worlds Class Digital folklore Digital infrastructures Spatial practice In-game worldbuilding Infrastructure Underground Generative Art Digital media Digital culture Exhibition design Bestiaries 0 Dungeon Ethnomusicology Machine learning Digital art Web 3 Topology New media art Depth Hieronymus Bosch Aesthetics Blockchain Co-creativity Dungeons Geology of media The Garden of Earthly Delights Urban studies Postdigital aura Contemporary art Critical geography Metaphors Music Agency Artificial Intelligence (AI) Decentralized Autonomous Organization (DAO) Tabletop role-playing games Monster Volumetry User Generated Content (UGC)

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en

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