magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Exhibition designHieronymus BoschThe Garden of Earthly DelightsPostdigital aura0Digital folkloreSpatial practiceCo-creativityContemporary artMegadungeonTabletop role-playing gamesUrban studiesWeb 3MetaphorsAgencyDigital mediaImaginaryCritical geographyNew media artUser Generated Content (UGC)BlockchainPlayDigital artTopologyArtificial Intelligence (AI)Generative ArtBestiariesDigital cultureDepthIn-game worldbuildingMappingMusicOpen worldsDigital infrastructuresDungeonClassDecentralized Autonomous Organization (DAO)EthnomusicologyGeology of mediaInfrastructureUndergroundMachine learningDungeonsVolumetryMonsterAesthetics

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en