magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords VolumetryMetaphorsInfrastructureEthnomusicologyCritical geographyExhibition designPostdigital auraWeb 3The Garden of Earthly DelightsNew media artSpatial practiceBestiariesMappingIn-game worldbuildingMegadungeonAestheticsAgencyOpen worldsCo-creativityDigital infrastructuresDepthGenerative ArtUndergroundUser Generated Content (UGC)Digital folklorePlayDungeons0Contemporary artMonsterUrban studiesBlockchainGeology of mediaDigital mediaMachine learningArtificial Intelligence (AI)ClassTopologyDecentralized Autonomous Organization (DAO)MusicDigital cultureTabletop role-playing gamesImaginaryHieronymus BoschDungeonDigital art

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en