magazén

International Journal for Digital and Public Humanities

Journal | magazén
Monographic journal issue | 4 | 2 | 2023

Megadungeon

open access | peer reviewed
    edited by
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords MonsterEthnomusicologyDigital media0PlayCo-creativityUser Generated Content (UGC)Digital infrastructuresContemporary artDigital artWeb 3AestheticsDecentralized Autonomous Organization (DAO)DungeonVolumetryCritical geographyDungeonsUndergroundMetaphorsMusicNew media artBlockchainHieronymus BoschSpatial practiceGeology of mediaExhibition designOpen worldsBestiariesClassMachine learningMappingTopologyThe Garden of Earthly DelightsUrban studiesDepthMegadungeonIn-game worldbuildingPostdigital auraTabletop role-playing gamesAgencyArtificial Intelligence (AI)Digital cultureGenerative ArtDigital folkloreInfrastructureImaginary

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Published Dec. 19, 2023 | Language en

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