magazén International Journal for Digital and Public Humanities

Journal | magazén
Monographic journal issue | 4 | 2 | 2023

Megadungeon

open access | peer reviewed
    edited by
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Machine learning Play Hieronymus Bosch Digital folklore Dungeon Exhibition design Postdigital aura Web 3 Imaginary Dungeons Topology Underground Ethnomusicology Megadungeon Music Open worlds Generative Art Urban studies Co-creativity Agency Digital culture Metaphors Artificial Intelligence (AI) Monster User Generated Content (UGC) New media art Tabletop role-playing games Spatial practice In-game worldbuilding Mapping Bestiaries Blockchain Aesthetics Infrastructure Digital infrastructures Critical geography Depth Digital art Digital media 0 Contemporary art Geology of media The Garden of Earthly Delights Decentralized Autonomous Organization (DAO) Volumetry Class

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Published Dec. 19, 2023 | Language en